Tuesday 19 June 2012

An animated way forward.

Greetings.


 After the massacre that was Project 2, things have toned down for the time being. Tutorials have resumed for the final project this semester. Today's class introduced me to animating objects in 3ds Max.

We covered how to manipulate camera angles to follow a given path, how to use the timeline given and the things you can do with it, such as rotation of objects, vertical and horizontal displacement, bouncing of balls, etc.

Was pretty fun on the whole. Below is a video of my first attempt at rendering a short video using the view of a camera.

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